If there is one thing that can be learned from the book The Art of Not Giving a F*ck, it is this: If you are a person who gives a f*ck, you will never be satisfied. You will always be working at it.
This is one of our favorite parts of The Art of Not Giving a Fck. It’s a very simple premise, but the realization that you will never be satisfied leads to one of the most satisfying moments in the book. In fact, we’d say it’s the most satisfying part of the book.
The point of the book is that you will do anything for the sake of doing something. This includes you giving a fck. This includes sleeping with your boss. This includes being on the other side of the business transaction before it ends. This includes all the other things that you will do for the sake of doing them.
I think I’m really getting the meaning of this book. ricksy business is basically an argument that you can’t sit on the fence and hold your own opinion. You can’t hold the moral high ground and be the moral authority with the others either. When you’re in the office and you have the moral high ground, you never get to the point where you can feel the need to do something.
If a business deal is going on, it’s time to start holding your own opinion. If you decide that you dont like the way something is going, you should do something about it. If you feel like you have no choice, that is a sign that something isnt right. If you dont care about the outcome of something, you should not do it.
Ricksy is an old-fashioned concept for a game that plays out in real-time. Unlike many games that have a similar premise, Ricksy has a story that plays out in real time. It has a plot, a few characters, and a theme that runs through it. The moral of the story is essentially that people will always do what is right, no matter what. What you do with that knowledge is up to you.
So this is one of those games that just happens to fall into the “chosen” category of games. It has been described as “the only game to have a plot, a few characters, and a theme that runs through it.” The moral is that this game is just about the player being a dick.
The plot of ricksy business is that the player wakes up on a beach with no memory of why he’s on Deathloop’s party island, Blackreef. That’s okay though because someone has left him vague messages in the sky about what to do. Our goal in ricksy business is to take out eight Visionaries, intelligent party-lovers who’ve locked an island into one repeating day so they can piss about for eternity.
This is the first time I’ve seen the word “piss” in this game so that’s pretty cool. The moral is that this game is just about the player being a dick.
When I first played ricksy business, I thought it was a lot like a lot of other games. It was like a buncha n00bs all having fun and goofing off in the same spot at the same time. But when I finally figured out what it was and how to play, I realized that it was actually about a lot more than that.