The fact is that if the word “miserable” could be added to the dictionary, misery would be the root word in the English language.
The fact is that misery is a common word used to describe a wide variety of emotions. The word itself is derived from the Latin word maledictus, which means “grievous punishment.” It was first used in reference to the death of a person who was executed by the Romans in the days of Domitian.
Well you can’t really complain too much about misery, because people who suffer from it can become the most popular members of the public. A study conducted by the University of Manchester in 2008 found that when a person suffered a negative life event, the percentage of people who were more familiar with that event rose dramatically. In other words, people who had suffered a negative life event were more likely to be well-known, and popular people tend to be more well-known, and more popular.
It’s also true that people who suffer from misery tend to be more prone to certain behaviors and traits, which may have been a result of misery. For example, a study found that people who had suffered from some sort of negative life event were more likely to be introverts, to be more likely to be a narcissist, and to have higher rates of compulsive behaviors, including drug use.
Another study found this as well. People who had suffered from negative life events were more likely to be prone to depression and suicide, to have significantly higher rates of substance abuse, and to be more likely to be unemployed.
This just brings back to my point of the video games. I think it’s important to remember that these studies are not based on our knowledge. It’s not that they’re hard and fast. It’s that not all of us are born with the same coping skills for certain situations. We have to learn them. We have to develop them. We have to learn to identify what we are experiencing as a pain, and how to respond in a positive way.
I have to admit that I am not much of a video game player, not because I don’t enjoy games, but because I don’t really have the patience or skills to get the immersion I do enjoy in some. I’d rather play my Diablo III, Diablo II, or Skyrim on my PC rather than play my friends on their consoles. I also don’t have the skill or patience to play a game with friends in multiplayer.
Pain is something we often associate with games, but it doesn’t necessarily have to be about games. Pain can happen in any situation, and we are all familiar with the experience of having to endure a certain pain, yet continuing on. We are all aware of the pain of work, and the pain of divorce. We also know that pain can be an extremely difficult time for others. I think this is one of the reasons that some of us choose to be miserable all the time.
Yes, all of us have had that experience, and know that it is hard to be miserable. But what I think most of us are doing with it is not knowing what to do with the misery. We are just doing it, going with the flow, but doing so in such a way that it seems like it’s not our fault we’re miserable. It’s just the way we choose to act in the present moment.
I think this is a really good question. I think most of us are doing a lot of this, and I don’t think we really know why. For example, we might know that we are miserable because it feels like a burden, but we are so accustomed to the burden that we are not even aware that it is there.